Announced in May of 2017, Far Cry 5 was developed by Ubisoft Montreal and Ubisoft Toronto. The developers built this open-world action/adventure first-person shooter using the company’s own Dunia Engine, originally derived from Crytek’s CryEngine and first introduced alongside Far Cry 2 back in 2008. Naturally, continuous improvement makes it far more advanced now than it was a decade ago.
The game is DirectX 11-compatible and available across multiple platforms (Xbox One, PlayStation 4, and of course Windows PC). It’s supposedly optimized for AMD Radeon graphics cards, particularly Vega-based boards with support for Rapid Packed Math and Shader Intrinsics. While most of the cards we test come from the mid-range segment, we do include some benchmark results here with higher-end GeForce and Radeon cards to explore those optimizations.